Email : belinda@ladygeek.org.uk
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My first ever PC was a noisy clunky beige-coloured box which sounded something like a hair-dryer and produced twice as as much heat. It was a useful workhorse, but profoundly unpleasent up-close. Such a device would have no hope in my living room: In most households women control which devices are allowed into that most precious of space – the typical grey PC is not getting in.
Fortunately the PC has evolved: The boxes got smaller, quieter and more beautiful- they gradually adapted to fill every possible niche in the household.
The Dell Zino HD is the most extreme example of this evolution: It’s a tiny box that’s built for the bedroom or the living room. Dell understood that you probably want to connect it to a TV, that’s why it has an HDMI port and comes as standard with a wireless keyboard and mouse. Who wants wires trailing across their living room?
Unfortunately, the living room is a fiercly competitive ecosystem: At best there’s room for no more than three devices beneath the TV. That means if you are going to introduce a new device you probably need to boot something else out: The Zino is likely to displace a games console or a DVD player since it can do the job of both.
Dell have clearly studied the aesthetics of Nintendo’s Wii, however unlike the wii, the Zino HD is no toy: It packs a 64bit AMD Athlon X2 chip and runs a full edition Microsoft’s Windows 7. That means it can play just about any game or media you throw at it. Imagine your favourite games on your wide-screen TV? This is going to appeal to all but the most obsessed Wii-sportsmen.
With most women being the gatekeepers of the home – Dell have a smart strategy with designing beautifully made PC’s that are as much architectural fittings as they are useful pieces of technology. Â The worst thing Dell could do now is patronise women like Samsung are doing with their Genio and come out with fluffy marketing statements asking women ‘What colour is your life?’
Whilst the Zino has earned it’s space in my living room, the marketing has yet to earn my respect. Â Only time will tell.
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For my 21st birthday I asked my father to buy me a power tool. Â I still remember when I got my AEG power drill! I loved it then, and I still love it and use it today, 9 years after. It never let me down and it built my furniture in 3 flats and installed in at least 10 of my industrial design exhibitions.
Unfortunately it wasn’t designed with women in mind, so I often strained my wrist using it or had trouble carrying it around in its big and heavy case. I would have loved if AEG had thought about me, about other women, when designing it. Â AEG like so many other technology companies, fail to understand what women want and just ending up producing a ‘pinked up’ and often’ dumbed down ladies version’ like the toolkit featured here.
This kit has probably been designed by men who didn’t want women to ever use tools, and if they ever do, this kit ensures they will have a bad experience. Bad grips, cheap metal, tiny fiddly components all coated in pink! Forgive me for thinking this is not a manicure set, right? It’s a tool set…
If women are not very experienced in DIY, a kit like this should make the job easier, not difficult and patronising. Â I would have felt terriblly confused if my father had got me something like this, I would have probably never got closer to the DIY shop anymore.
Nine years on, and on my 30th birthday I would love to say that design is much more female centred. Â Unfortunately it is not and according to CES, women think only 1% of designers have them in mind when designing for them.
Lady Geek’s DESIGNWITHME product takes into account women’s aspirations and strengths, not their nail varnish colour…
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, companies are prone to stereotyping female consumers. “The misconceptions about gaming are vast,†she says. “Assumptions that women only play bingo if they are on benefits or women who enjoy gaming won’t do anything else, such as watch TV or use social networks, are just not true.â€
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I am often asked if there is any real need to market technology to women as surely they just want the same things as men: quality, well-designed and simple products. Surely all we need to do is cut out the pink stuff and quit dumbing-down the technology. Â End of story? Â The short answer is no: There are some things that both men and women want, however it is far more complex and there are important differences. My latest research The Lady Geek Times Brand Survey 09 confirmed why.
Firstly, men see technology as something to be conquered whilst women see technology as something that can enhance their life. Â Â Men are quite happy to tinker and conquer with a product for hours. Women just want things to work. Â They want a clean interface, fewer frills and more substance than men. Â An out of the box experience.
A few manufacturers understand this: Flip’s Mino and PURE’s Sensia are great demonstrations of perfect female design:Â These products provide a clean, beautiful interface. They only do a few things but they do them very well.

Secondly, women buy technology completely different to men:
Most men research products extensively before buying. The male sales experience serves one of two purchases: Either a transactional purchase ( an exchange of money with little wanted interaction ). The other is that it is an opportunity to for bragging ( to ensure that they know more than the sales assistant ).
Women on the other hand, are often ‘reassurance addicts.’  62% of women said being reassured that they have bought the right product was really important to them.  And 40% of women do not have a brand or model in mind when shopping for tech compared to 20% of men. Women actually solicit advice from retailers (who are mostly unable to provide it).
Finally, when it comes to advertising, this is where tech companies make the worst mistakes. They only have three maladroit ways of positioning their products. The first is ‘tech porn‘ or ‘nerd jargon’ (spec, ram, gigabytes). Â The second is ‘does not know what a phone is‘ (dumb technology down or disguise it) or lastly just ‘make it girly and pink” (bows, butterflies, princesses).
Women are different. Not better. Â Not more intelligent. Â Just different.
Vive la difference.
Older users, particularly older women, seem reluctant to use mobile technology on a daily basis. According to Ofcom, (The Consumer Experience 2008 Research Report) only 5% of people aged over 65 makes a phone call or sends a text on a daily basis.

Samsung commissioned a research project to the Helen Hamlyn Centre at the Royal College of Art to tackle this issue. Adrian Westaway and myself conducted the yearlong project, aimed at enabling older users to use and enjoy mobile technology.
Existing “solutionsâ€, often known as Silver Phones, are stigmatising and disrespectful. They dumb down information instead of enabling the users to access them. We believed that creating another mobile phone with bigger screen and bigger buttons would not solve the problem. We believe that older people would benefit from gps, and other applications that mobile technology can offer nowadays.
We looked at the bigger picture, analysing the whole user journey. We worked closely with users of all ages and we soon discovered something staggering. After purchasing or receiving the phone, when opening the box, digitally savvy younger users approach immediately the phone and learn how to use it by trial and error; older people instead look for help inside the box. Help isn’t always there, manuals are merely legal requirements printed on flimsy paper and the packaging is a glorified egg carton. We noticed that the enthusiasm of having a new phone vanishes at this stage and many people feel frustrated and excluded.
But older people are not alone, 85% of all users report frustration in setting up a new phone. This shows how, by focusing on a defined user group and conducting a people centred design process, we can discover a big commercial opportunity.
We created three solutions, three analogical answer to digital problems. People are waiting six months or more to meet their daughters, sons or nieces, the “translators†that will explain them the phone or the digital camera’s features. We created three objects that act as interpreters between technology and the users.
The Book:
Most phones come with flimsy manuals with complicated language and jargon. These books, which can live on a bookshelf, actually contain the phone. Each page reveals the elements of the phone in the right order, helping the user to set up the sim card, the battery and even slide the case onto the phone.
The second book is the main manual – the phone actually slots into this and becomes the center of attention. Arrows point to the exact locations the user should press, avoiding confusion and eliminating the feeling of being lost in a menu.

The Cards:
Phones have become over complicated and many users are afraid to break them or get lost in menus – so they don’t explore and learn all the things they can do. A set of cards represents every function inside the phone which users can flick through and discover. The phone is supplied empty, and users add the functions they want by tapping a card onto the screen. Cards can be carried in your wallet so functions can be accessed on the move. To encourage learning, the back of the card explains what the function does, and how to reach it using the menus.

The Map:
Last but not least. To encourage users to explore and familiarize themselves with their phones a map was created, which guides users through the meandering labyrinth of menus. Users tests showed that people were quickly discovering and getting interested in new areas of their phone previously buried under layers of menus.

Samsung was very pleased with the results of the research and is now developing internally the solutions to bring them to market. The company is looking for applying this direction not only to mobile phones but to a whole range of digital tools on the market – cameras, video recorder, mp3 players… -
Samsung will talk to its older customer in a way that will distinguish them to the competitors who dump down information and whose design is focused on disabilities rather than being inspired by abilities.
For more information please contact: info@claragaggero.com

Last week Dell hosted an event intended to unite the worlds of fashion and technology bloggers. Their goal was to discuss how technology could be re-positioned as fashion in order to sell it to women.
With Microsoft’s research highlighting that technology is as important to women as fashion, should tech brands be positioning their wares as fashion accessories? Does it correlate that women love fashion and therefore if you position technology as fashion, women will want to buy it? Is a netbook the latest fashion accessory? Would women rather have the new Dell Adamo XPS rather than a pair of Jimmy Choos?
It’s not an original idea to try to sell technology as if it were a fashion accessory. LG’s Prada phone was the first time a major fashion brand put it’s label on a phone. Despite it’s modest capabilities it sold well, proving the allure and reach of the Prada brand.
Few woman have a strong attachment to technology brands – in such a vacuum a strong brand like Prada can help shift products, even if it does seem out of place on the shelves of the Carphone Warehouse. I suspect that the Prada label puts off as many women as it attracts, since there is something frivolous about being seen to flaunt a label, especially on a something as conspicuous as a phone.
There’s a big problem with the technology as fashion proposition:
Firstly, fashion is by nature short term. After a single season your old fashion is out of fashion. That’s perfectly fine for a £20 top from Top-Shop, however it’s not so fine when you are locked into a two year contract on a fashion-phone which is no longer a-la-mode.
If the networks are going to sell a phone on a 2 year contract they need to continue to offer value over this period or risk alienating the customer.
Secondly, the reasons I buy technology are very different to why I buy clothes. Technology enhances my life, builds real and intimate connections with people. It gives me a voice. And amplifies my voice to those closest to me. Fashion is transitory. I get immediate gratification but its fleeting. Its fun but not meaningful. Brands risk trivializing themselves by positioning themselves as fashion.
Lastly, every tech brand seems to take this approach to women. Samsung’s Genio talks about it’s exciting colours but does not mention what value it can add. Dell’s “my colour is pink†tv-spot looks like a mid-90s’ shoe advert. This is clearly not a way to generate sustainable difference.
As one Lady Geek said,
“What my phone and shoes do for me are very different. One connects me with the world and is about relationships. The other is solely just for meâ€
To truly understand women, tech brands must research and understand how women engage with technology in the real world. Â They would understand that Fashion is about ‘me,’ technology is about ‘we.’ Â Two very different propositions in my world.
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When was the last time you saw an actual mobile phone on display in a mobile phone store?
If you’ve had the misfortune to wander into one of these places recently you will notice that the walls and shelves of these places are usually covered with “dummy” phones, empty shells in which the screen has been replaced by a sticker. Who could possibly think that a dead lump of plastic riveted to the wall gives an impression of the real thing?
Carphone Warehouse is an unpleasant shop: It’s the only technology vendor I know that borrows it’s design aesthetic from the Job-Centre. At the Liverpool St. branch I asked the bored-looking man behind the minuscule desk if I could try out HTC’s newish “Hero”. I found his reply quite astonishing: He explained that he couldn’t let me try one because they did not have a demo unit and that I ought to look on the company’s website which had an “interactive demo”.
At the nearby Orange shop on Bishopsgate I asked to try out the new Motorola Dext. This time my assistant was able to locate a working handset but unfortunately he brought it to me without a SIM card – that meant that I could not try out the phone’s killer feature: Social networking. So how was I supposed to experience this new product? He pointed me to a fuzzy screen near the entrance to the shop: Oh goody! Another interactive demo.
The previous examples are typical rather than exceptional: Conventional wisdom is that shops have one big advantage over online vendors: They allow you to experience the product. But if shops cannot get this very basic trick right then what value are they adding? And why, according to Jupiter, over half of all women walking out of stores because they cant find what they want.
We asked the Lady Geek panel about the kinds of retail experiences which they wanted: Virtually everybody said it was important to talk about, touch, smell, engage with a product before buying.
Women are “reassurance addicts.” Women feel at a relative disadvantage when shopping for technology. Â They are much less likely to have done research about the product before they buy compared to men. Â And they are much more likely to rely on the sales experience than men. Nearly half of all women have no idea what brand they are buying when they walk into a tech store.
The retail experience is akin to a “vending machine.” Not only that but as a woman, you feel like a bit of bait ready to be snapped up by a pushy sales guy.
Our research indicates a clear prescription for selling more phones to women:
With Best Buy entering the UK market, tech retailers have no choice but to add real value or die.
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I have sat in numerous meetings where clients and agency people alike have spent hours talking about what the rational unique selling point (USP) is of a product. Very rarely have any of the products I have sold had a truly unique feature or benefit. And in technology, any unique feature is quickly copied and therefore unsustainable as a long term strategy.
Whats much more unique is the emotional features of selling a technology product. How it feels to the user. The retail environment in which it is presented. The feeling it creates in others who see you with your gadget. And ultimately the meaningful human interaction and creativity it brings.
So why then do we insist on spending hours debating the rational USP of a product? Comparing every tiny feature of a product with like for like competitor comparisons? And talking about one specific rational feature as if it is going to solve every problem you have ever had in your life?
I propose we are asking the wrong answers and therefore coming up with the wrong solutions. Take my previous article about Nokia’s N97. Imagine the engineers and the marketing team’s conversation.
“The n97 has so many USPs. Its sure to be an i-phone killer.”
“For a start it has a 5 megapixel camera. The i-Phone only has 2.”
“Not to mention the FM transmitter…”
“And the fold out keyboard.”
The list goes on. Nokia got so hung up on rational USP’s; they forgot about how people use the phone and the feelings it creates in the heart not the head. A great product is more then the sum of its features. The tragedy of most products is that despite the brilliance of their specification, these features are not how women engage with technology.
One woman told me last week;
I love my i-Phone. It somehow manages to capture the human expression of technology; whether its flicking the screen like i would with paper or browsing through my photos. It just feels more human that other tech gadgets”
Pretty Little Head talk about how most marketing focuses on the Achievement Impulse- a male strategy which delivers competitive claims framed through a product advantage (largely based on Baron-Cohen’s work). Most advertising claims talk about how technology helps men succeed.  In advertising we use ‘male’ language- military language of targets, strategies, campaigns, deployment and so on.
With the missed financial opportunity being at 0.6billion according to Jupiter, as a consequence of failing to connect with women, technology brands need to build marketing programmes around a female mindset and agenda.
Forgetting about USP’s is a good place to start.
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If Microsoft can do it then I can go one better: My three year old son is reviewing the latest touch-screen laptop sent to me by HP: The HP Touchsmart TX2. I had reservations about a touch smart screen as why would you need a touch screen on a laptop when you have a keyboard, but my son really loved it. So did his favourite toy Serena…
I have to admit that I was in a state of giddy anticipation when I got home to find that the courier had delivered a shiny new Nokia N97: It came in a under-stated black box which resembled a treat from a Regent Street boutique. It was a pleasure to unbox, as I appreciated the way it feels comfortable in my hands.
The N97 is a radical new design, somewhere between a classic touch-screen like the iPhone and a keyboard-phone like the Blackberry. The whole device slides open with a very satisfying swing that just exudes quality engineering revealing an easy to use QUERTY thumb-pad and a joystick for people who do not enjoy using touch-screens. Other bloggers have complained about the angle of the slide: The screen is at approximately thirty degrees to the key-pad, and it’s impossible to push it flat. I never found that to be a problem because the shape of the phone when opened out makes it very easy to hold securely while typing and walking.
I agree with Susy Weaser when she says that the test of a good gadget is that you should not need to read the manual. It does not take me long to download the Facebook and Twitter application.
However, it takes me ages to find out how to change the basics: date and time, profiles, personalisation. I found the structure of the configuration application very confusing: It took half an hour to connect to one of the many WiFi access points in the house and even more time to download the Google Apps.
Nokia are pushing their “Ovi Store” as the one-stop shop for all applications, however I found that I couldn’t find the applications I wanted. The search did not seem to work at all.
In all I think I must have spent about twelve hours customising and tweaking the phone’s apps and settings before I had something which seemed vaguely right.
Speaking of customisations – the phone seemed to want to do it’s own thing: For example even though I set up my own Google Mail application and then the “Mail for Exchange” client (which can be used to connect to Google’s calendar and tasks) it still insisted on forcing me to set up Nokia’s own mail software each time I powered on the phone. Even after I relented and signed up for “Ovi Mail” it still wanted me to set up the mail service every time I switched the phone on, which happened rather a lot given the phone’s tendency to crash in the middle of whatever I happened to be doing.
And on the subject of reliability: The Symbian platform is known for it’s dependable full-featured phones. I’ve been using Nokia’s S60 phones for more than three years. Unfortunately somebody in Nokia’s testing department must have been on holiday when they were preparing this for release: Even after upgrading all the software to the latest version this phone crashed two or three times per day. It usually happened at the least appropriate time, such as when I was talking on the phone.
The most annoying bug was a quirk on the key-lock: If left un-used for a minute the device automatically locks it’s keyboard to prevent accidental dialling. You are supposed to be able to unlock it by simply flicking the keylock switch on the side, however from time to time it would decide to ignore this. Other than removing the battery to hard-reset the phone I could find no way to get back in control of the device. Given that this happened two or three times a week I’m astonished that Nokia’s quality-control people did not spot this problem.
Finally, my biggest gripe is the screen itself: It looks just like any other mobile phone touch-screen however unless you push it quite hard nothing happens. I found it required quite a bit of pressure to make it work, and then given the force you have to use it becomes very imprecise so I often found myself pressing the wrong button by mistake. The N97′s touch-screen is really quite clumsy. It’s got no multi-touch and Nokia cheekily bundle a little stylus with the phone – suggesting that Nokia are well aware that this touch-screen is not intended for touching.
The iPhone has already set the standard for a touch-screen. Â Everybody knows how well the iPhone works – you can touch it with one or two fingers. You can manipulate images on screen with easy to learn gestures. You do not need a stylus or any special accessory to use it. Like most modern touch-screens the iPhone, HTC Magic, Palm Pre and pretty much everybody else uses a “capacitive” screen which can sense the presence of your fingertips without the need to push. The N97 uses an older generation of screen known as “Resistive” – it’s the same kind of screen that you find on a Nintendo DS. This cheaper sort of screen relies on actual pressure in order to register input.
Please do not mistake me for an Apple fan, it’s just that I recognise that they got it right whereas Nokia got it wrong. And that’s a real shame because the screen was supposed to be the biggest selling point of this new machine. I cannot think why Nokia decided to go 2nd best for the phone’s main feature.
The N97 is packed with features, cool things like a built in FM transmitter, the best mobile-camera on the market, and an email application that easily rival’s Blackberry’s flagship. On paper this looks like the best phone ever made however silly design mistakes frequent annoying bugs makes me reluctant to recommend this product. Other than the screen (which a great many people will not find a problem), all of the phone’s problems are to do with it’s software so in theory Nokia could release an update which corrects all of the phone’s faults. Rumor has it that they will be releasing a refreshed version of the N97 with an improved screen (but without the joypad) – I hope that Nokia can pull it off second time around.
Finally, it’s been said that the N97 is one of the most eccentric products that Nokia have ever made: The week before I had to give it back they sent me an even more bizarre product to review. It’s supposed to be an “anti-theft” device for the N97. You clip your state of the art Nokia into what looks like an early 1980′s phone and then run an application which is intended to make the N97′s screen look exactly like an old-fashion phone keypad.
The end result is that your N97 is made to look like something that Cybill Shepherd in Moonlighting might have used. Â My kids love it. Â It shows that even if they did not get the N97 completely right, Nokia has a sense of humour.