30
Oct

I found an interesting view on girl gamers. Brandy Lynn Stredder claims that video games are enforcing stereotypical assumptions about women and are targeted at girls rather than adult women gamers. She actually suggests marketing games more age- and gender-neutral instead of putting people into certain categories and she argues that key to this is creating engaging narratives. The article seems to be from around 2001 and I wonder if this ageism and sexism is still as prevalent in today’s gaming industry.

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